Michael Iantorno
Thesis supervisor: Mia Consalvo
Michael is a game scholar who explores videogame history, industry labour, and intellectual property law.
In addition to his academic work, Michael designs tabletop games as one half of Mammoth Island Games.
Thesis title: Afterlives of the Super NES/Super Famicom
Publications:
DeJong, S., & Iantorno, M. (2025). Game Design for a Fiverr: Precarity, Regionality, and Platform-Mediation in the Gig Economy. Media Industries.
Custodio, A., El Mir, H., & Iantorno, M. (2024). The Sun Is in Your Hand(held): Mediating Solar Imaginaries and Technological Ambivalence. Digital Creativity.
Custodio, A., & Iantorno, M. (2023). Unexceptional Consoles. Game Studies, 23(3). https://gamestudies.org/2303/articles/custodioiantorno
Iantorno, M., & Consalvo, M. (2023). Background Checks: Disentangling Class, Race, and Gender in CRPG Character Creators. Games and Culture. https://doi.org/10.1177/15554120221150342
Iantorno, M. (2021). See You Next Mission: An Analysis of the Super Metroid VARIA Randomizer. ROMchip, 3(2), Article 2. https://romchip.org/index.php/romchip-journal/article/view/116
Iantorno, M., Blamey, C., Dwyer, L., & Consalvo, M. (2021). All in a day’s work: Working-class heroes as videogame protagonists. Nordicom Review, 42(s3), 88–110. https://doi.org/10.2478/nor-2021-0028
Iantorno, M. (2020). GameSound, Quantitative Games Analysis, and the Digital Humanities. Digital Studies / Le Champ Numérique, 10(1), Article 1. https://doi.org/10.16995/dscn.319
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