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Studio arts, Digital arts, Arts & culture

Pippin Barr

Hosted by Conversations in Contemporary Art and the Dead_Pixels series organized by the Intermedia (Video, Performance, Electronic Arts) Program


Date & time
Thursday, March 27, 2025
6 p.m. – 7:30 p.m.
Cost

This event is free

Accessible location

Yes

Image courtesy of Pippin Barr

In Pippin Barr’s lecture, “It is as if I make games,” he will discuss his game design research over the last decade and a half, showing how it functions to uncover the real and potential relationships between contemporary art, videogame design, and the implications of diverse ways of playing.

Seating is first-come, first-served and everyone is welcome. 

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Pippin Barr is a video game maker, educator, and critic living and working in Montréal. He is a well-known figure in the independent games world and a prolific maker of videogames, collaborating with artists like Marina Abramović and Twitter personality @seinfeld2000. He is the author of The Stuff Games Are Made Of (2023, The MIT Press) and the co-host of the podcast GAMETHING.  

Pippin is an Associate Professor and the Chair of the Department of Design and Computation Arts at Concordia University and a visiting lecturer in the Institute of Digital Games at the University of Malta. He holds a Ph.D. in Computer Science from Te Herenga Waka/Victoria University of Wellington, New Zealand.

This lecture and conversation is a part of the Dead_Pixels series organized by the Intermedia (Video, Performance, Electronic Arts) Program in the Studio Arts Department. The Dead_Pixels series invites artists and thinkers to reflect on the power of art, techne, and cultural change through a curated selection of artist talks, workshops, studio visits, discussions, and collaborative experiments.

Conversations in Contemporary Art is a free event series sponsored by Concordia University's Studio Arts MFA Program. The series provides a unique opportunity to hear artists, designers, critics, writers, educators, and curators share their practice(s) and perspectives. 


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