Join us on July 8, 2022 to Level Up your understanding of puzzle design in game with artist, writer, puzzle-maker, immersive environment and narrative designer Laura E. Hall!
Together well talk about the history and context of puzzles, ARGs, and escape rooms; learn about codes, ciphers, and different types of puzzles; explore worldbuilding and storytelling using physical objects; learn about clues, hinting, and flavor for a puzzle design; and create a rough design for an individual puzzle or set of puzzles.
Participants can create a rough draft in whatever method they like: sketching in a notebook, prototyping with paper (if so, include scissors, index cards, glue/tape, pencils/pens/etc), using a photo editing program to make a mockup, or use a moodboard website to collect images.
Participants are invited to share in advance examples of favorite puzzles or solving moments from games, escape rooms, puzzle hunts, etc. for discussion.
Audience: Anyone who loves puzzles and is interested in creating their own for friends or family. Fans of escape rooms or puzzle games who wish to strengthen their solving skills by understanding how puzzles are crafted.
Requirements: stable internet camera/microphone if desired