Blender is a free, open-source 3D modelling, texturing, animating, and rendering software. In this workshop, you’ll learn basic geometry and modelling techniques, as well as simple texturing and export best-practices.
How can you participate? Join us in person by registering here or online by registering for the Zoom Meeting or watching live on YouTube.
Owen is a game designer, programmer, and 3D artist based in Montréal, Québec. Throwing himself wholly into both the technical and artistic sides of game and interactive design, he has worked on various independent and collaborative game projects. He works as a programmer at Studio Imugi.