CITYplayer
Gamified neighbourhood simulator.
Part of the TOOLS4CITIES suite, this uses serious gaming to let stakeholders interact with their neighbourhoods in fun and engaging ways to solve problems associated with environmental sustainability and urban livability.
Key project details
Research lead |
Canada Excellence Research Chair (CERC) in Smart, Sustainable and Resilient Communities and Cities Founding co-director, Next-Generation Cities Institute |
Researchers involved |
Senior advisor, Urban Simulation Platform & Gamification CITYlplayer lead Core software team |
Timeline | Ongoing |
Key words | #seriousgames #digitaltwins # HCI #UI #UX #interaction |
Three Component Parts
Change your neighbourhood
Be a 'city planner' modifying buildings, transport, greenery, social spaces and more. See in realtime the effects on environmental sustainability and balance the trade-offs in pursuit of your perfect neighbourhood.
Walk the streets
Experience the streets on foot, walking around with traffic and other pedestrians. Hear the sounds of the city any time of day or night, rain or shine. See issues of livability through the eyes of different person.
Give feedback
Take photos of anywhere you choose and add your comments. Discover 'feedback points' where urban planners are interested in public opinions. Send your thoughts directly to the city. Surveys have never been this fun!
Model visualization
We are also prototyping ways to use this technology as an interactive 3D visualization tool for researchers. CITYplayer can connect to their simulations, models or data, and then in realtime see the results in powerful, insightful ways. For example, we could display side-by-side every building's plug load and occupancy, and watch how they change over the same time period, so getting spatio-temporal insights on the datasets at a neighbourhood scale.