Monday, June 8th, 2015 - Opening Conference |
13h00 - 16h00 Grey Nuns Salon - E.104 - Entrance at 1190 Rue Guy
Welcoming Speach
Graham Carr, Ph.D.: Vice-President, Research and Graduate Studies
Keynote Speakers
Natasha Schüll, Ph.D.: The digital mediation of uncertainty: Online poker as a technology of the self
Jennifer Whitson, Ph.D.: Risk, Reward, and Addiction: How gamification compels us to gamble with our lives
This session examines how the digitalization of gambling and gaming brings about changes in the respective fields of study by comparing their rich and heterogeneous realities. The session seeks to explore the impact of the translation of gambling and gaming onto the Internet; their links, points of convergence, and potential differences at the epistemological, theoretical, and methodological levels, as well as the impact of their digitalization on the parameters framing the supply and demand of online gambling and digital games, their structure, and the experience of the players.
Tuesday, June 9th, 2015 - Political economy of online gambling and digital gaming |
9h00 - 12h00 John Molson School of Business Building - 1450 Rue Guy
Discussants: Bart Simon, Ph.D. and Magali Dufour, Ph.D.
Gerda Reith, Ph.D.: Gambling 2: A political economy of mobile and social gambling
Joyce Goggin, Ph.D.: Gaming, Affect, Narrative
Mia Consalvo, Ph.D.: The evolution of the digital game industry
Ingo Fiedler, Ph.D.: Similarities between the business models of gaming and gambling
This session examines the driving forces behind the new online gambling and digital gaming economy: from community-driven designs to marketing strategies. How are the gambling operators, digital game industry, and indie developers repositioning themselves to meet new markets and global competition? What has been borrowed from gambling or gaming design and programming to create new play experiences through digitalization; possibly bringing gambling and gaming closer? Where does the gambling start: from play money to hard cash, from game currency to micropayments?
Tuesday, June 9th - Hands-on workshops, Part I |
13h30 - 16h45 Henry F. Hall Building - 11th Floor - 1455 De Maisonneuve W.
Ingo Fiedler, Ph.D.: Quantitative analysis with observational data: The process from ideas to results
Jeffrey Snodgrass, Ph.D.: Ethnographic Research in Online Virtual (Gaming) Worlds: A Mixed Qual-Quant “Small Data” Approach
This series of workshops offers hands-on exercises in quantitative and qualitative online data analysis. Participants will have the opportunity to (1) manipulate big data as well as texts from interviews, blogs, field notes, images and behavioral observations; (2) develop the skills for data interpretation respectful of the context in which they were collected.
Wednesday, June 10th, 2015 - Looping effect of big data: from game design to game practices |
9h00 - 12h00 John Molson School of Business Building - 1450 Rue Guy
Discussants: Martin French, Ph.D. and Chantal Robillard, Ph.D.
Maude Bonenfant, Ph.D.: Big Data and video games: advantages and criticism of the automated analysis to document a community of players
Jean-Michel Costes, Ph.D.: Can Big Data be useful for public health?
Sara Eriksén, Ph.D.: Big data is in the detail
Sylvia Kairouz, Ph.D.: Online gambling at the crossroads: the role of Big Data
This session discusses the role of live data recording in shaping online gambling and digital gaming, as well as online players’ practices: How are operators and industries using live data recording to shape their product? How do regulators use them to police gambling operators? How does this tailoring of online gambling and digital gaming affect players’ practices and sustain their game consumption? What is needed to collect such information and give it meaning? What are their advantages and pitfalls in understanding online gambling and digital gaming practices?
Wednesday, June 10th - Hands-on workshops, Part II |
13h30 - 16h45 Henry F. Hall Building - 11th Floor - 1455 De Maisonneuve W.
Ingo Fiedler, Ph.D.: Quantitative analysis with observational data: The process from ideas to results
Jeffrey Snodgrass, Ph.D.: Ethnographic Research in Online Virtual (Gaming) Worlds: A Mixed Qual-Quant “Small Data” Approach
This series of workshops offers hands-on exercises in quantitative and qualitative online data analysis. Participants will have the opportunity to (1) manipulate big data as well as texts from interviews, blogs, field notes, images and behavioral observations; (2) develop the skills for data interpretation respectful of the context in which they were collected.
Thursday, June 11th, 2015 - Posters session |
9h00 - 10h30 Grey Nuns Salon - E.104 - Entrance at 1190 Rue Guy
Thursday, June 11th, 2015 - Are online gambling & digital gaming one and the same |
10h30 - 12h30 Grey Nuns Salon - E.104 - Entrance at 1190 Rue Guy
Debate Participants | |
Ingo Fiedler, Ph.D. | Joyce Goggin, Ph.D. |
Bart Simon, Ph.D. | Jennifer Whitson, Ph.D. |
Magali Dufour, Ph.D. | Marie-Ève Roux, Ph.D. |
This session confronts online gambling and digital gaming from the perspectives of various stakeholders. Researchers from gambling and gaming studies, clinical researchers, as well as a gambler, and a gamer will debate about four questions: (1) What is driving the new online gambling and digital gaming economy? (2) How can gambling and gaming be one and the same once digitalized and online? (3) What is the role of live data recording in shaping online gambling and digital gaming, as well as online play practices? (4) How the translation of gambling and gaming to an online platform contributes or not to sustaining game consumption?
Thursday, June 11th, 2015 - Closing conference |