Skip to main content
Monday, June 8th, 2015 - Opening Conference

13h00 - 16h00    Grey Nuns Salon - E.104 - Entrance at 1190 Rue Guy

 

Welcoming Speach

Graham Carr, Ph.D.: Vice-President, Research and Graduate Studies

Keynote Speakers

Natasha Schüll, Ph.D.: The digital mediation of uncertainty: Online poker as a technology of the self

Jennifer Whitson, Ph.D.: Risk, Reward, and Addiction: How gamification compels us to gamble with our lives

This session examines how the digitalization of gambling and gaming brings about changes in the respective fields of study by comparing their rich and heterogeneous realities. The session seeks to explore the impact of the translation of gambling and gaming onto the Internet; their links, points of convergence, and potential differences at the epistemological, theoretical, and methodological levels, as well as the impact of their digitalization on the parameters framing the supply and demand of online gambling and digital games, their structure, and the experience of the players.

    

Tuesday, June 9th, 2015 - Political economy of online gambling and digital gaming

9h00 - 12h00    John Molson School of Business Building - 1450 Rue Guy

Discussants: Bart Simon, Ph.D. and Magali Dufour, Ph.D.

Gerda Reith, Ph.D.: Gambling 2: A political economy of mobile and social gambling

Joyce Goggin, Ph.D.: Gaming, Affect, Narrative

Mia Consalvo, Ph.D.: The evolution of the digital game industry

Ingo Fiedler, Ph.D.: Similarities between the business models of gaming and gambling

 

This session examines the driving forces behind the new online gambling and digital gaming economy: from community-driven designs to marketing strategies. How are the gambling operators, digital game industry, and indie developers repositioning themselves to meet new markets and global competition? What has been borrowed from gambling or gaming design and programming to create new play experiences through digitalization; possibly bringing gambling and gaming closer? Where does the gambling start: from play money to hard cash, from game currency to micropayments?

   

Tuesday, June 9th - Hands-on workshops, Part I

13h30 - 16h45    Henry F. Hall Building - 11th Floor - 1455 De Maisonneuve W.

Ingo Fiedler, Ph.D.: Quantitative analysis with observational data: The process from ideas to results

Jeffrey Snodgrass, Ph.D.: Ethnographic Research in Online Virtual (Gaming) Worlds: A Mixed Qual-Quant “Small Data” Approach

This series of workshops offers hands-on exercises in quantitative and qualitative online data analysis. Participants will have the opportunity to (1) manipulate big data as well as texts from interviews, blogs, field notes, images and behavioral observations; (2) develop the skills for data interpretation respectful of the context in which they were collected.

   

Wednesday, June 10th, 2015 - Looping effect of big data: from game design to game practices

9h00 - 12h00    John Molson School of Business Building - 1450 Rue Guy

Discussants: Martin French, Ph.D. and Chantal Robillard, Ph.D.

Maude Bonenfant, Ph.D.: Big Data and video games: advantages and criticism of the automated analysis to document a community of players

Jean-Michel Costes, Ph.D.: Can Big Data be useful for public health?

Sara Eriksén, Ph.D.Big data is in the detail

Sylvia Kairouz, Ph.D.: Online gambling at the crossroads: the role of Big Data

This session discusses the role of live data recording in shaping online gambling and digital gaming, as well as online players’ practices: How are operators and industries using live data recording to shape their product? How do regulators use them to police gambling operators? How does this tailoring of online gambling and digital gaming affect players’ practices and sustain their game consumption? What is needed to collect such information and give it meaning? What are their advantages and pitfalls in understanding online gambling and digital gaming practices?

   

Wednesday, June 10th - Hands-on workshops, Part II

13h30 - 16h45    Henry F. Hall Building - 11th Floor - 1455 De Maisonneuve W.

Ingo Fiedler, Ph.D.: Quantitative analysis with observational data: The process from ideas to results

Jeffrey Snodgrass, Ph.D.: Ethnographic Research in Online Virtual (Gaming) Worlds: A Mixed Qual-Quant “Small Data” Approach

This series of workshops offers hands-on exercises in quantitative and qualitative online data analysis. Participants will have the opportunity to (1) manipulate big data as well as texts from interviews, blogs, field notes, images and behavioral observations; (2) develop the skills for data interpretation respectful of the context in which they were collected.

  

Thursday, June 11th, 2015 - Posters session

9h00 - 10h30    Grey Nuns Salon - E.104 - Entrance at 1190 Rue Guy

  

Thursday, June 11th, 2015 - Are online gambling & digital gaming one and the same

10h30 - 12h30    Grey Nuns Salon - E.104 - Entrance at 1190 Rue Guy

Debate Participants  
Ingo Fiedler, Ph.D. Joyce Goggin, Ph.D.
Bart Simon, Ph.D. Jennifer Whitson, Ph.D.
Magali Dufour, Ph.D. Marie-Ève Roux, Ph.D.

This session confronts online gambling and digital gaming from the perspectives of various stakeholders. Researchers from gambling and gaming studies, clinical researchers, as well as a gambler, and a gamer will debate about four questions: (1) What is driving the new online gambling and digital gaming economy? (2) How can gambling and gaming be one and the same once digitalized and online? (3) What is the role of live data recording in shaping online gambling and digital gaming, as well as online play practices? (4) How the translation of gambling and gaming to an online platform contributes or not to sustaining game consumption?

   

Thursday, June 11th, 2015 - Closing conference

12h30 - 14h00    Grey Nuns Salon - E.104 - Entrance at 1190 Rue Guy

Keynote Speaker

Patrick Lagacé

 

   

Back to top

© Concordia University